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I've been playing this amazing game since its release, and only recently did I start thinking about redoing all the campaigns of Heroes of Might and Magic III. I started this project with my favorite campaign, "Dragon Slayer." Even when the "Armageddon's Blade" expansion was released, I faced difficulties while playing, and the scenarios seemed challenging, but as time went on, experience accumulated, and everything started to seem trivially simple. The essence of the remake is to reveal the main idea of the developers of the original campaigns: more challenging, more quests, increased map size, a variety of battles, and tactics. However, the plot, events, victory and defeat conditions, and the main concept remain unchanged. New quests, puzzles, and Easter eggs have been added. Each scenario has an added underground level, and the scenario completion time has been changed.
Enough words, here are some screenshots for your interest:
Download:
Dragon Slayer
Last update: 04/16/2017
Requirements:
"Complete" version of Heroes of Might and Magic 3.
Installation:
Download the map and place it in the Maps folder. Then, launch the game, click "New Game" -> "New Campaign" -> "Armageddon's Blade" -> "Dragon Slayer."
Launching the map through custom campaigns violates the game rules because they lack the scripts written for the scenarios. For example, the defeat conditions, of which there are several (Death of the Dragon Hero and Time Expiration).
Any comments, criticism, and feedback on the topic are welcome.
Download:
Dragon Slayer
Last update: 04/16/2017
Requirements:
"Complete" version of Heroes of Might and Magic 3.
Installation:
Download the map and place it in the Maps folder. Then, launch the game, click "New Game" -> "New Campaign" -> "Armageddon's Blade" -> "Dragon Slayer."
Launching the map through custom campaigns violates the game rules because they lack the scripts written for the scenarios. For example, the defeat conditions, of which there are several (Death of the Dragon Hero and Time Expiration).
Any comments, criticism, and feedback on the topic are welcome.