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Guys, if I do end up making a leader, what would you prefer? Assuming that the health bonus will be taken regardless.
1) A unique Sylvan ability that provides a bonus to group speed and/or initiative.
2) A passive ability that provides group regeneration.
3) Some other bonus? To a different stat or just something useful for a commander?
4) Not bother and take Leadership 2 instead of the third level of Sylvan? And add a Merchant 1 as well?
5) Focus more on trading? Although I wouldn't really want to, I have another type of character in mind.