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Ice and Ash


- It's cold.
- It is never not cold here.
- The cold here isn't like the cold in other places. There is something special about this cold…
- What is it?
- I don't know. But I feel as if not only my body, but also my soul has frozen...
- Once a soul freezes, it can never be warmed again.
- Heh, so my soul is doomed to eternal frost?
- As are all of ours.
Crew


Frithjof. Expedition leader. A renowned navigator, explorer of the north, and traveler from Rjorvalia. Honorary member of the Central Academy of Sciences and Elements. The first to fully explore Bear Island and all islands inhabited by white orcs. This time, he intends to reach the North Pole, a feat previously unachieved by anyone.
Special abilities:
- double vote
- Madness night actions do not affect Frithjof
DD:
- once per game executes a chosen player and ends the day
Status: cold / human


Joroar. Frithjof's first mate, his younger brother. He has traveled with him from the very beginning, joining every adventure that comes to Frithjof's mind without a shadow of doubt.
Special abilities:
- cannot be redirected
NA:
- compares one of the statuses of two players (cannot compare with oneself)
- reports the result of the comparison to Frithjof
Status: warm / human


Holkhak. A white orc, hunter and traveler. He met Frithjof while the latter was conducting research in his homeland.
NA:
- checks the first status of a chosen player
Status: cold / non-human


Hjaljot. A close friend and second mate to Frithjof, member of the Central Academy of Sciences and Elements.
NA:
- blocks a chosen player
Status: warm / human


Glariel. A Letian traveler from the people of white elves living near the South Pole. By a stroke of luck, he happened to be in the north when Frithjof was recruiting a crew for his expedition.
NA:
- checks the second status of a chosen player
Status: cold / non-human


Flavius. A fire mage, traveler, researcher of winds, member of the Central Academy of Sciences and Elements, and a good acquaintance of Frithjof.
Special abilities:
- first status cannot be changed
- cannot be killed by Cold
NA:
- protects a chosen player
Status: warm / non-human


Esben. Cousin of Frithjof and Joroar, a skilled warrior and hunter. A bear breeder responsible for the polar bears that the expedition members intend to use to reach the North Pole.
Special abilities:
- cannot be redirected
NA:
- puts a chosen player in chains; the player cannot perform NAs at night, their vote is not counted, but they can participate in daytime discussions (after Esben's death, all chained players are released)
- removes chains from a chosen player
Status: warm / human


Stigjor. A healer and hermit living in solitude far to the north. Frithjof struggled to convince him to join the expedition.
Special abilities:
- Madness NAs do not affect Stigjor
NA:
- heals a chosen player (cannot heal oneself)
Status: warm / human


Raljof. The expedition's head chef, responsible for all provisions. Capable of cooking dinner out of anything, even boots.
Special abilities:
- cannot be killed by Hunger
NA:
- allows a player to use their NA twice in one night (does not apply to the first Madness NA)
- protects a chosen player from Hunger
Status: warm / human


Aurelius. A traveler and cartographer from Madinia. Having heard of Frithjof, he decided to join his expedition to the North Pole.
NA:
- watches a chosen player; if they are killed, he learns the nickname of the killer (once every two nights)
- releases from all blocks
Status: warm / human
Victory conditions: all evil women have disappeared / been chained, Death has disappeared.
*


Cold.
NA:
- limits a chosen player's daytime vote to three candidates chosen by the mafia and an "NNV" option. The GM sends the list to the player
- kills a chosen player, ignores Stigjor's healing and Raljof's protection
Status: cold / non-human


Hunger.
NA:
- blocks a chosen player
- kills a chosen player, ignores Flavius's protection
Status: cold / non-human


Madness.
NA:
- redirects a chosen player
- changes the statuses of a chosen player for one night
- kills a chosen player
Status: warm / non-human

Death.
Special abilities:
- can use NA while chained
NA:
- kills a chosen player
- kills a chosen player, leaving no clues (once every three nights, starting from the second)
Status: cold / human
Victory conditions: all travelers are dead.