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In reply to OLEG-USSR
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#31
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OLEG-USSR
Bonus round:
Objective: complete the map in the fewest number of days
Map name: Iron_Islands_You_Die_RU
Map description: XL, difficulty 200%
The map is interesting from the perspective of "how not to die on this map")
I am still in the process of completing it. At first, I spent a very long time selecting the starting conditions, and then, after selecting them, I started developing, but even with all these efforts, life doesn't get any easier.
After an initial look at the map and the available spells, the ideal scenario, in order not to have to kill all this AI's fodder, would be the following:
- The AI doesn't have the spell to summon a ship, or there is no one with water magic skills...
- We have a spell to sink a ship and it would be desirable to have a hero with water magic
- We wait for the moment when the AI lands on an island and sink its ship. As a result, the AI, with freedom of movement of 1-3 squares, can no longer escape from the island.
- We do this with all the strong AIs - then we capture the cities, killing the weak guards and weak AI heroes without critical losses and mana costs.
However, implementing this at 200% difficulty will be very difficult, because you need GM1, troops, and heroes for all of this...
The idea is to capture their cities when their strong heroes with troops are in the water, and then prevent them from landing near our cities...
Or, we can try to build up more or less, buy some troops, and try to defeat the AI in a fair fight, relying on its stupidity and idiocy, but given the AI's starting troops and the player's zero starting resources, this will not be easy, and there is also a risk that the AI will sail to us in the 2nd-3rd week...
#32
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And can you cast the "flood ship" spell while on a ship? Because if you want to sink an enemy ship, you need to land on its island, and when it's their turn, they'll just defeat you... But the idea of trapping a hero is good; it's in the spirit of the true Boltons.
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#33
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OLEG-USSR
Can you cast the "flood ship" spell while on a ship? Because if you want to sink an enemy ship, you need to land on its island, and when it's their turn, they'll defeat you... But I like the idea of trapping a hero.
I'm not sure, I think it was possible...
It's difficult to implement right now, but in my opinion, it's the only way to win quickly...
The map is XL, but the distances are actually small. I haven't played the map itself yet, but I had some ideas...
First, we need to deal with the blue player, as they have direct access to the shipyard and are closer to us, while the green player will take a long time to emerge.
There are many small islands, and the distances between some of them are small, which the AI will use to land. Since there are no portals, it will spend a turn landing/disembarking.
There's a risk that the blue player will reach us by the 2nd week with strong stacks. We won't have any mana, magic, troops, or skills yet... So, we'll either have to find a way to outsmart them in battles or run away from them...
In any case, this will prolong the game, so we need to catch and trap them...

Another option is to recruit 100 swordsmen, but this again requires manipulating the generation so that the shipyard is guarded by suitable monsters...
Another problem is that we can't build a shipyard, so we'll have to do everything with one hero at the beginning
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#34
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A quick look at the map suggests that it is quite simple. You just need to make the right save and play very precisely. I won't say how many days I estimate it will take to complete this map, or Oleg will start throwing around millions again :D
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#35
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Please don't spoil anything, let the person figure it out!

Added 1 minute ago
By the way, Dirty, I checked out your screenshots, and I was disappointed, haha. How come I didn't think of that myself?! It's so obvious!

I don't know.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#36
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Lider1
Please, no spoilers, let the person think!
Of course, no spoilers. I'll share my thoughts on the map after everyone has had a chance to play it.
Lider1
By the way, Dirty, I looked at your screenshots and got upset, haha. How could I not have come up with that myself?! It's so obvious!
Any task seems simple after you've been shown the solution! © Arthur Conan Doyle
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#37
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I understand how to play here now :D But it all comes down to the same old thing: mindless grinding, creating the right save file, which takes a lot of time. It's just idiotic to have to do it this way. I thought this time there would be a starting point, but no, there isn't ((. This is the last time I participate in this nonsense :D By the way, the map belongs to the category of "stupid" maps. There's no tavern, you have to skip turns, it's absurd. If there weren't any Fortresses, it would be a complete "masterpiece."
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#38
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It turned out like this :D. Although I didn't really like the method. To be more precise, I didn't like it at all.

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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#39
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Lider1
Although I didn't really like the method. To be more precise, I didn't like it at all.
Would Reddit approve? :D
In reply to Dirty_Player
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#40
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Dirty_Player
Would Reddit approve? :D
Reddit would definitely approve! :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#41
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Lider1
Reddy would definitely approve of this! :D
Are they really boosting MP using the hat there???:smile08:
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#42
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Dirty_Player
A quick look at the map suggests that it is quite simple. You just need to make the right save and play very precisely. I won't say how many days I estimate this map will take, otherwise Oleg will start throwing around millions again :D

I think we can already reveal the idea, considering that Oleg was last on the site on 08/07/2015.
He probably isn't interested in this topic anymore anyway :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того