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Posts from Sorgal's ability.

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#1
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A question arose regarding the calculation of damage from the Lizardmen's bite ability of the Sorgal unit. In the skill wheel, it says:
Normal damage * (1.10 + 0.005 * hero level), meaning, for example, level 15:
The damage will be:
1. Normal damage * 1.175? (According to the logic of arithmetic, because multiplication happens first, and then addition)
2. Normal damage * 16.575? (This seems unlikely)
I'm asking because, using Axel as an example with his ability, the skill wheel says: level 15, 4 skill points, damage per skill point 25%, formula:
1.25 * (1 + 4 * 5%) = 1.5, but according to the same arithmetic logic, it should be: 1.25 * (1 + 4 * 5%) = 2.25.
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#2
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I thought it was 5 hundredths, not thousandths. But it's possible you're right, Sorgal's ability is quite weak. In this regard, there were ideas in the NHF mod to fix this, and I think they actually did.
 

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#3
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According to the manual, Sorgan's Lizard Bite deals 121% more damage than the same ability on another hero. That's a significant difference!
However, the bonus to the ability's level is rather weak (only half a percent of the normal damage per level).
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Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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