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Posts from After Cataclysm

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12 years ago
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Name: After Cataclysm
Map name: After Cataclysm
Two-level map: yes
Number of players: 8
Size: Large (L)
Difficulty level: hard
Map author: lifemaker

Description: The old world, as it was known, was shattered by a terrible volcanic eruption. The former state is now divided into many separate cities. Due to the catastrophe, the cities themselves have fallen into disrepair, and resources are needed for their restoration. The inhabitants of your city, remembering your past merits, ask you to lead them, to which you graciously agree. However, other ambitious leaders are competing with you. Do not let your people down - they are counting on you!

The map is suitable for both single-player and Multiplayer, as all players start in approximately equal conditions.

Although the description is in English, there are no events with explanations, so knowledge of the language is not required. Reports of "bugs" and suggestions for improvement are welcome.

A special thank you to everyone who responds with comments (what they liked/didn't like)!
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12 years ago
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Happy holidays! The festive weekend is coming, and there will be time to create a new map. But I don't want to repeat past mistakes. Please leave a comment about what you didn't like!
In reply to lifemaker
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12 years ago
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lifemaker
Happy upcoming holidays! The festive weekend is coming, and there will be time to create a new map. But I don't want to repeat past mistakes. Please leave feedback on what you didn't like!

And the same to you! I will definitely leave feedback on what I didn't like -) Don't even worry about that :D
In reply to samatron
12 years ago
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Unfortunately, this map isn't particularly noteworthy... please forgive me, author ;) But I can't say anything bad about it either... it's just a map. I played against the AI and didn't notice any glitches or anything. I saw that the computer was stubbornly trying to find the Grail by random exploration... so I took it. After getting all the magic items, the game lost its appeal... I played for a couple more weeks to defeat a somewhat strong opponent, and then I realized that there was no point in continuing. I appreciated the idea of the crystal shortage, especially since I was playing as Fortress:D
12 years ago
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Thank you for your feedback! The map was primarily intended for multiplayer rather than single-player, but I will take your comment about its interestingness into account and try to do things differently next time.

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