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Posts from Мафия 68. The Witcher II

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13 years ago
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Mafia 68. The Witcher II

About the game:
The game is based on a segment of events from The Witcher 2. In terms of gameplay, it follows the "town-mafia-maniac" pattern.
Victory conditions for each side:
- The town wins if the mafia and maniac are eliminated.
- The mafia wins if two other sides are eliminated.
- The maniac wins if all other sides are eliminated.

Game rules:
• Nights last approximately 24 hours. The sooner all night actions are submitted to the GM, the faster dawn will arrive. During the night, writing in the thread is allowed, but investigations are prohibited.
• Day lasts exactly 24 hours. In rare cases, the day may end earlier or later.
• To vote for someone's condemnation, you must write in your message: “condemn @username%”. - red font is mandatory. If you do not vote with colored text, your vote will not be counted. Exception: if there is no way to highlight the font, then next to the vote, in large bold letters, you need to indicate the color of the vote (example: condemn user RED). Also, a vote without minimal justification will not be counted. If a player does not vote during the day, after the time limit expires, they will be considered as having voted against themselves (this rule does not apply if the player votes and withdraws their vote). If a player fails to vote twice in a row, a modkill or replacement may occur. If a player warns in advance about their absence, the situation will be discussed individually with the GM. These rules do not apply to players who have lost their voting rights. Loss of voting rights is displayed.
It is forbidden to vote NNV
• The player who receives the most votes is executed. Condemnation can happen sooner only if the decision is unanimous. If several players receive the same number of votes, the day ends without an execution.
Double votes are not displayed in the usual clear manner in the voting results.
• The Mafia makes decisions collectively regarding whom to kill and whom to send on missions. If one of the mafia members is offline, the other participants may make a decision without him, but they do not have the right to send him on a mission or use any other of his night actions without his consent.
The Mafia can perform a maximum of one murder per night (not counting "Elimination"). "Luring" counts as a murder.
• The killer can leave one additional clue at the crime scene. It must point to them and be original (i.e., it is not necessary to leave clues that require "super-vision"). Regarding the complexity of these clues, there is quite a lot of freedom, but the GM still reserves the right not to accept a specific clue, with or without explanation.
• Hints about the killers will be given in summaries based on the user's profile (nickname, avatar, signature, etc.). If the murder was unsuccessful, the killer will find out about it, but will not know why it was unsuccessful. No clues are given for unsuccessful murders, except those stated by the killer himself. There is also a hint about the role of the deceased in the summaries. Hints about the role of the killer are always given.
• When there are 8 players or fewer left in the game, hints about the roles of the killed, their killers, and executed players are NOT given.

The following are NOT displayed:
1) checks
2) failed block (if the target cannot be blocked or if the target did not use a night action)
3) surveillance
4) failed healing
5) search for Triss
6) gathering rumors
7) unsuccessful first luring
8) All actions related to votes, except loss of voting rights (blackening, removing an alibi, providing an alibi, etc.)
9) Natural non-lethal protection

It is forbidden to apply your night action on the same target two nights in a row. Exception: murder.
The Doctor can heal themselves
• The game does not involve notes.
• During the game, it is strictly prohibited to change your nickname, avatar, signature, and personal information. Therefore, update your profile in advance.
• Discussing the game outside this thread (i.e., in private messages, ICQ, etc.) is allowed only if you have a role that permits it.
Immunity during the first night means only that no direct attack can be directed at the owner of immunity during the first night.
• As soon as news about your death/condemnation has been written, you are gone. You do not participate in the game anymore. Stop writing. However, watching what is happening is not prohibited.
• Do not edit your posts. Try to write without errors right away.
• If you have the right to perform a night action, do so before the end of the night phase and the beginning of the day phase (send NAs to me via PM). I will not wait. If you don't успеете – unfortunately...
• From time to time, I will try to display the count of all votes for the current game day. Of course, this is important. For me and for you. Players are also allowed to keep track of the vote count.
• If you have questions about the rules or something is unclear, please contact me on ICQ, but before the start of the first day.
It is permissible to directly reveal your role and the role of another player, as well as make direct hints about your own role or someone else's. At the same time, it is forbidden to provide a screenshot of receiving the role, log of correspondence, etc., as proof. (Violation of this clause will be punished most severely.)
• It is forbidden to put pressure on a player by offering him a bet, an argument, a solemn promise, etc. Example: "Let's say if I am innocent, then after the game you owe me 5 BDs?" (Violation of this clause will be punished most severely.)
• Violation of the rules and being offline will be punishable by a warning, a colorful modkill without revealing the role, or even defeat of the side or early termination of the game. If you signed up, play according to the rules and be active.
• Non-participants in Mafia are prohibited from commenting on what is happening until the end of the game.
• And most importantly. This is just a game, after all. The main thing is that you have fun.

To contact the GM: icq 386111321, skype - zybr_vampire

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13 years ago
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Roles:
Town:
Bernard Loredo

Bernard Loredo is the commandant of Flotsam, whose duties include managing the town, monitoring the river, and dispatching royal mail. He is perfectly suited for this position, having repeatedly proven it through his cruel determination to uphold the law and swift sentencing within the town. An uneducated veteran of the Temerian army, he was beyond happy with his appointment to the forest wilderness, after which he turned the border settlement into his own personal fiefdom and began ruling it through fear and force, deciding fates and passing judgments based on his own mood.
In his quest to maintain power and order in Flotsam, as well as driven by his hatred, Loredo would get rid of all non-humans in the area at the first opportunity, using any means necessary.
There are also facts indicating that the commandant uses his official position for blackmail, illegal confiscation of goods, and extortion, not hesitating to use the help of local bonebreakers to achieve his goals.
NA:removing an excuse
Special Abilities:
"Commandant's Order" - has a double vote during voting. In the event of a tie, he may, if he wishes, hang the person he voted for.
"Glorified Cruelty" - if Loredo is executed, his role is fully revealed.
Status: not loyal to the crown

Vernon Roche


Vernon Roche is an example of a man who carves his own destiny. He personally tracked Scoya'tael detachments during the war with Nilfgaard. He personally hanged their leaders along the roads. He personally pulled elven arrows from his own body. And quite soon, King Foltest realized that such talent should not be spent solely on fighting partisans. After all, Temeria has many enemies besides squirrels. Vernon Roche was promoted and became a special agent. One might say, a specialist for special assignments.
Since Vernon became the king's right hand, he has uncovered conspiracies, burned the estates of rebellious barons, and infiltrated the spy circles of hostile states. Over years of work, Vernon assembled a small team consisting of ruthless thugs, professional interrogators, and silent scouts ready to go through fire and water for him. Roche is a born tactician, skillfully leading his people. His squad suffered only one failure – he never managed to catch the notorious bandit named Iorveth.
Many stories and jokes are told about Vernon. They say if every one of his enemies gave Roche an oren, he could buy Temeria and the neighboring lands to boot. And some said that Roche will have to bury himself in his own grave, for none of his friends will come to the funeral. However, Roche will handle even this task: just put a shovel or at least a knife in his coffin.
NA:
1) Status check
2) Depriving of vote
Special Abilities:
"Arrest" - Can deprive a checked player with the status "not loyal to the crown" of the right to vote the next day.
"Sworn Enemy" - if he checks Iorveth, both perish.
Status: loyal to the crown

Triss Merigold

Triss Merigold. A beautiful young woman – and an incredibly talented and ambitious sorceress. Like all mages, Triss studied for many years at the school of sorceresses in Aretuza. She mastered the secrets of elements, the art of transfiguration and teleportation, alchemy, and healing. By now, she is the official representative of the Council of Sorcerers in Temeria and an advisor to King Foltest.
Triss is one of the most outstanding mages of her generation. She participated in the first Battle of Sodden, and for some time it was believed that she had died in battle with Nilfgaardian mages. The memory of Sodden Hill remains as scars on her soul and body to this day.
Triss is among the few mages allowed to be at Kaer Morhen. For a short while, she was Geralt's lover and loves him still. Triss belongs to the Convent of Sorceresses, all members of which are convinced that magic is a matter too delicate and too powerful to trust to men.
NA:
1) Searching for Geralt
2) Target block
Special Abilities:
"Sorceress" - 50% protection from mafia
"Beloved" - if she finds Geralt, they form a link (can communicate).
"Power of Love" - after finding Geralt, her protection from mafia increases to 100% + she can sacrifice herself to save the witcher.
Status: loyal to the crown

Geralt of Rivia

You are a mutant, my friend, and the sooner you get used to this thought, the easier it will be for you. You will have to take any job offered and disappear unnoticed as soon as your services are no longer needed. You are an unusual being, there is no doubt about that. And because of this fact, you find yourself in a position as precarious as other non-humans – and they end up on a stake or a gallows with exceptional regularity. By their very existence, they arouse such disgust and hatred in the common people that at every opportunity, the people point out to non-humans the place assigned to them.
So why is it that witchers, so unlike ordinary people, have not yet shared the unfortunate fate of other flawed creatures? There are two answers to this question. First, it's all a matter of probability – meeting an elf or a halfling is much easier than meeting a witcher. And second – you have convincing evidence that you should not be touched: an excellent sword and a simple set of life rules. Your blades are, so to speak, your lifeline. Therefore, there is nothing surprising in the fact that your exceptional ability to harm your fellow man cools the ardor of many of your opponents. And yet, despite incredible fencing skills, you are not conceited and do not take unnecessary risks. You do not use force where it is not needed. If there is a possibility to avoid conflict – by any means – without tempting fate, you put your sword back in its scabbard. But if you do draw the blade, you have neither doubt nor pity.
After all, you are no saint and do not intend to save the world – you just want to survive and remain true to your profession.
NA: Target surveillance
Special Abilities:
"Watcher from the Darkness" - if he monitors a victim who is killed at night, he kills the killer in return.
"Sword Master" - unkillable by the maniac
"Beloved" - if Triss finds him, they form a link (can communicate).
"Power of Love" - after finding Triss, he can sacrifice himself to save her (dies even from the maniac in this process).
Status: loyal to the crown

Cedric

This elderly elf, for unknown reasons, chose a life in a human settlement. In Flotsam, he earned his living by hunting, and it is said that no one knew the surrounding forests better than he did: not only plants and animals were known to him, but also many secrets hidden in the dark bowl.
NA:none
Special Abilities:none
Status: loyal to the crown

Einar Gussell

If the non-humans of Binduga represented an organized community, the dwarf Einar Gussell would be most suited for the role of elder. Although the Scoya'tael considered him a human collaborator and lackey, Einar did his utmost to advocate for the interests of his brethren, including acting as a mediator in communication with the commandant.
NA:none
Special Abilities:
"Self-Sacrifice" - can replace the execution victim with himself
Status: loyal to the crown

Dandelion

No world can exist without heroes who protect the innocent and fight evil. And heroes are unthinkable without bards: who else will tell descendants of great achievements and the valiant, if absurd, death of a hero? And although every roadside tavern has a home-grown minstrel, in reality, this proud name is worthy of only a few – and Dandelion is certainly among them. However, among his countless passions, Dandelion became famous not so much for musical gift as for romantic adventures and an insatiable craving for the female sex.
Dandelion is a close friend of Geralt. He cannot even remember how they met, but for many years they have been almost inseparable. Dandelion has always been characterized by a passion for exaggeration, the tact of a court jester, and self-importance the size of a small kingdom. These remarkable traits would have long since led him to the gallows if not for Geralt's prudence and his witcher blades.
NA:Gathering rumors (indicates three targets and receives information about what they did at night, while information about two out of three targets will be false)
Special Abilities:
"Heartbreaker" - cannot be killed by Garvena or Malena.
Status: not loyal to the crown

Rupert

Geralt first met Rupert near some ruins in the forest by the Flotsam trading post. An Aedirnian healer, he arrived in these parts together with his companion Grydle in search of rare herbs. However, they underestimated the dangers that lay within the forest and the ruins. However, that was not the whole truth. Rupert served in a field hospital during the war. Together with fellow soldiers, he committed a terrible crime.
NA:
1) healing target
2) delivering potion (target receives a one-time healing potion that will act for the next two nights after its delivery. The potion will save the target from one assassination attempt. Cannot be used on oneself and cannot give the potion to a target who already has it)
Special Abilities:none
Status: loyal to the crown

Ludwig Merce

Ludwig Merce was a typical example of a provincial official who took an influential post through connections. Rumors circulated that he had to leave Wyzima due to troubles he brought upon himself. The position he received in Flotsam thanks to the patronage of his cousin Loredo gave him another chance.
NA: none
Special Abilities: none
Status: not loyal to the crown

Conspirators
Iorveth

To some, Iorveth is the most dangerous bandit of the Pontar Valley; to others, a fierce fighter for non-human rights. During the Nilfgaardian War, he commanded Scoya'tael who ravaged the lands of the Northern Kingdoms. Later, he managed to hide from Temerian punitive units for many months.

And although Iorveth's squad was defeated, he himself managed to survive. In a new squad, he gathered old fighters dissatisfied with the outcome of the war, young elves fiercely longing for freedom, and dwarf mercenaries who had become outlaws. This squad became a legend.

Iorveth knows no mercy for enemies. He treats humans and those elves who, in his opinion, betrayed their people with equal cruelty. In the virgin forests on the border of Temeria and Aedirn, Iorveth attacks the rich and kills the poor. Temeria has repeatedly sent punitive expeditions against him, but he managed to escape any trap.
Iorveth became enemy number one for Vernon Roche, and the local garrison has already despaired of dealing with him and feels safe only under the protection of fortress walls.
Iorveth has his own secrets. Those who see in him only a monster who drenched the land of Temeria in blood are mistaken. Iorveth is, first and foremost, a true son of the proud and wise race of elves. And soon the whole world will learn of his true goals.
NA:
1) Killing target
Special Abilities:
"Elf Leader" - the first assassination attempt on Iorveth fails and he kills his killer.
"Liquidation" - in addition to a normal kill, capable of removing another target if their role is correctly named. If the role is incorrectly named – reveals himself to the named target.
Status: not loyal to the crown

Malena

Life for non-humans in Flotsam was not easy, and Malena was no exception. This elf woman was suspected of luring soldiers into a Scoya'tael ambush, and such a suspicion could easily lead to the gallows.
NA:
1) Killing
2) Luring - if the target has no NA, then Malena lures them into an ambush where the victim perishes.
Special Abilities:
"Clean Hands" - successful luring leaves no clues; however, unsuccessful luring reveals Malena to the person she tried to lure. Two unsuccessful lurings reveal Malena to everyone.
"Liquidation" - in addition to a normal kill, capable of removing another target if their role is correctly named. If the role is incorrectly named – reveals herself to the named target.
Status: not loyal to the crown

Eleas

Scoya'tael detachments largely consisted of young and hot-tempered elves who did not hesitate to take up arms to fight for freedom. Such was Eleas, who enjoyed a reputation as one of the best warriors in Iorveth's squad.
NA: killing
Special Abilities:
"Liquidation" - in addition to a normal kill, capable of removing another target if their role is correctly named. If the role is incorrectly named – reveals himself to the named target.
Status: not loyal to the crown

Madame Garvena


Garvena ran a house of tolerance and was an enterprising woman, although she treated her girls with almost maternal care. It turned out that Garvena was Iorveth's spy. She intended to use this acquaintance to avenge the death of her beloved girl.
NA:
1) Killing (only if other team members are dead)
2) Target block
3) Excusing target from execution
4) Smearing target (indicates a target at night who will receive +1 vote as a result of voting)
Special Abilities:
"Revenge" - if she smears Loredo, she deprives him of his double vote
"Brothel Madam" - the residents of Flotsam respect Garvena, therefore to everyone she is loyal to the commandant and the crown.
Status: loyal to the crown

Maniac:
Kingslayer

Who is this mysterious giant with a face carved by scars? Why is his portrait hung on the walls and signs of three kingdoms? How did this dh’oine manage to win the trust of the cunning and intelligent Iorveth? What connection does he have to Geralt of Rivia?

Only a few people can answer these questions, but they must remain silent. The most dangerous criminal of the Northern Kingdoms remains elusive. His enemies roar with anger after each of his crimes, but he always proves to be one step ahead of his pursuers. He is capable of finding temporary allies anywhere because he can offer what no one else has. What drives him? Where will he appear next?

Only one can keep up with a man who diligently shatters the age-old foundations of the world. Geralt of Rivia has faced the killer before, and now fate has crossed their paths again. Only a witcher can disrupt the plans of the kingslayer, and – what irony! – he is the only person whom the mysterious giant cannot cold-bloodedly destroy.
NA:
1) Killing
2) Staging - kills in such a way that the victim's role is fully revealed.
Special Abilities:
"Witcher" - unkillable by mafia (does not work if he runs into Iorveth's protection himself)
"Covering Tracks" - if he does not use staging, he masks his kill as the work of elves.
Status: not loyal to the crown

NA Order:
1) Triss block
2) Garvena block
3) Roche status check
4) Geralt surveillance
5) Smearing\Excusing Garvena
6) Roche depriving of vote
7) Dandelion gathering rumors
8) Letho kills (maniac)
9) Mafia kill
10) Rupert heals\delivers potion

Player List:
1) Neyra Drake
2) cassy
3) Zlobny Yashchur
4) Mestear
5) GoedenDag
6) Alexeagle
7) Warrior777
8) Arandor
9) VesperLindt
10) Lord Death
11) Mona
12) Kits Kitsunka
13) Sesame
14) Nebo

Game Chapters:
Chapter 1
Chapter 2
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13 years ago
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I will add the remaining images and literary descriptions as soon as the website, from which the main materials were taken, starts working. Probably, it will be tomorrow.
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13 years ago
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#7
........
13 years ago
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No. 5.
........
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13 years ago
No 6.
......
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13 years ago
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Oh, what a setting! Give me two!
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13 years ago
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8 .
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13 years ago
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Threeiiiiiiiiiiiiiiiiii...
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13 years ago
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eight :smile26:
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13 years ago
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Sesame, Arandor took 8th place. Choose a different number.
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13 years ago
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9 I'm with you!
In reply to Zybr
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13 years ago
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Zybr
Sesame, Arandor took 8th place.
That's bad. Very bad for Artsa :(
Something else... well, let it be... (while I was thinking, someone else took 9th place)) so Vespyr and Arts will be mafia again))
thirteen then :smile28:
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13 years ago
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1 .
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13 years ago
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14

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