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Yoru, assassin. Attribute distribution: 15:25:10:10 5:5:10:20
Skills:
1) Stealth 1: active ability. During combat, damage from the first two attacks after using the ability is reduced by 15% of the assassin's health.
2) Ranged Combat 1: accuracy +30
3) Melee Combat 1: power +30
Actions:
1)Obsidian Sword
AP: 5, range: 2 (cannot be changed). Damage: 56-70 (physical), crit: 76 (physical)
2)Throwing Knives
AP: 4, range: 8 (can be changed). Damage: 26-30 (physical), crit: 38 (physical)
Inventory:
1)Obsidian Sword (two-handed)
Obsidian is considered a special, almost magical material. At least it used to be. Now, unlike in the past, Yoru prefer to use metal, like other peoples, but there are still those who love sharp and beautiful obsidian, despite its fragility.
Dodge chance -16
Initiative -32
Maximum wear: 120
2)Obsidian Armor
This armor is a product of someone's excessive love for obsidian. It is slightly transparent, and your shirt can be seen through it.
Resistance to air and fire: 6%
Resistance to water and earth: 10%
Resistance to physical damage: 8%
Dodge chance -30
Maximum wear: 150
3)Throwing Knives
x10
Dodge chance -1
Initiative -10
Maximum wear: 180
4)Poison Vial
Allows you to poison knives or a sword.
Poison damage: 5 per round.
Number of poisons: 3
5) Coins: 10 gold, 2 silver, 7 copper
6)Twilight Cloak
If you are in a gloomy mood, now is the time to put on this cloak and calm down: no one will bother you in it, and you can spend some time alone with your thoughts.
When using "stealth," Yoru does not lose AP; moreover, he gains 1/10 of his maximum AP reserve.
Cannot be used with armor and shields.
Maximum wear: 230
Current characteristics:
Health 200
Damage bonus: +30% ranged, +60% melee
In armor:
-Resistance to air and fire: 8%
-Resistance to water and earth: 12%
-Resistance to physical damage: 10%
Without armor:
-0%
Dodge: 0% (in any case)
AP: 21
Mana: 21
Initiative: 100 with knives, 78 with sword.
Experience: 840 (level 3)
| Primary | |||||||
| power | accuracy | intelligence | vitality | will | speed | strength | concentration |
| 60 | 30 | 0 | 0 | 5 | 0 | 0 | 20 |
Raiser was in Cladez on a mission from the clan: he needs to establish relations with the local criminal group that controls the entire area. But first, he needs to find it.