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Halfling, partisan. Stat distribution: 10:15:15:15 5:10:5:20
Skills:
1) Quick Feet 1: enemy receives one and a half times greater penalty to Initiative for difference in initiative or range.
2) Ranged Attack 1: +30 to hit chance
Actions:
1)Short Bow.
Initiative: 6, range: 13 (can be changed). Damage: 18-24 (physical), critical hit 27 (physical)
2)Dagger
Initiative: 4, range 1 (cannot be changed). Damage: 12-15 (physical); critical hit 20 (physical)
Inventory:
1)Hat with Ear of Grain.
Halflings believe that golden, fragrant wheat ears picked on their native land bring good luck. Unfortunately, the ear on your hat is hops.
Critical Hit Chance +2%
Maximum Durability: 220
2)Sheriff's Cloak.
This item comes from the desert in Western Petalode; its previous owner tried to arrest a large orc and was eaten (there are still tooth marks on the cloak). Too bad, because the orc wasn't even doing anything illegal.
Air Resistance +3%
Gives a discount of 10 gold when attempting to bribe out of jail.
Maximum Durability: 220
3)Short Bow (two-handed)
Once upon a time, halflings took an example from elves and used longbows. With their help, it was very convenient for halflings to jump over various obstacles, but unfortunately, warriors too often tripped over their weapons.
Dodge Chance -10
Initiative -7
Maximum Durability: 270
4)Arrows (one-handed)
Stupid orcs sometimes use these arrows to pick their teeth. However, this is actually quite convenient for them.
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5)Dagger (one-handed)
Perfect for cutting purses from women. Even those made of basilisk hide!
Dodge Chance -5
Initiative +13
Maximum Durability: 180
6) Coins: 15 gold, 10 silver, 67 copper.
7)Tooth Amulet
If you put such an amulet in a drink, it will acquire a special, pleasant taste and aroma. Perhaps that's why bats are so indiscriminate in drinks and are perfectly satisfied with simple blood.
Willpower +10
Concentration +10
Current Stats:
Health 100
Damage Bonus: +45% when shooting, +4.5% on critical hit
Resistance: 3% air resistance
Critical Hit Chance: 11+2% (13%)
Dodge: 0% (in any case)
Experience: 681 (level 3)
Initiative: 21
Mana: 21
Initiative: 118 with dagger, 98 with bow
| Primary | |||||||
| Might | Accuracy | Intelligence | Vitality | Willpower | Speed | Strength | Concentration |
| 0 | 45 | 0 | 0 | 10 | 0 | 0 | 30 |