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Posts from Warlock – “Clan Leader” [Campaign 4, Mission 1]

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19 years ago
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I managed perfectly fine without logistics. But I could also complete the game without summoning. It just took longer and was more tedious.
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19 years ago
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I don't understand magic at all. I choose everything randomly, or rather, intuitively. And I passed this mission on the nth try, varying different sequences of actions. It's not a very difficult mission, it doesn't take much time, so it's not scary to fail it several times in a row. It won't get boring, and eventually you'll win...)))
In reply to Hristana
19 years ago
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Hristana;96638
I don't understand any magic at all. I choose everything at random. Well, intuitively. And I completed this mission on the n-th attempt, varying different sequences of actions. It's not a difficult mission at all and doesn't take much time, so it's not scary to fail it several times in a row. You won't get bored; eventually, you'll win...)))
To avoid choosing at random, I recommend you Download and read the player Manuals: http://heroes.ag.ru/heroes5/advices/
For a Warlock, the most important magic is chaos. Here, as everywhere else, it is desirable to clear the stat boosters. I don't remember if there is anything here other than the arena. Archmages were guarding it for me. I cleared it at the very end.
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19 years ago
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I didn't try to get any extra upgrades in the first mission... And I managed just fine without them.
In reply to Nightly Edelweiss
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19 years ago
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I didn't pick them up either. I ran into town the day before the tournament, grabbed an army, and that was it. :cool: Then, when the tournament starts, you can run into some corner and that's it. There will be only 1-2 enemy heroes left. ;) And then you take them down. :)
19 years ago
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Still, with the increased stats, it's easier to complete the next missions.

In the tournament, the best spot isn't in the corner, but in the middle, near the well. When the competitors had finished fighting each other, the last one attacked me. He had almost no mana left because he couldn't reach the well.
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19 years ago
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There, the heroes are scripted in such a way that they attack a specific cell on the map, and if the hero isn't there, they attack the next cell in their list. So, if you don't move away, you're left with one hero and a defeated army... He didn't even try to run to the well; he just immediately attacked... I even defeated him with the autobattle, and since the army isn't needed anymore in this mission, there's not much point in replaying it manually...
19 years ago
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Maybe they didn't even notice the mine. As soon as I saw it, I immediately occupied it. The enemy's army was comparable to mine, but my Railag had managed to level up better. He reached the maximum level even before the tournament. Besides, the enemy had almost no mana. I think that even with an autobattle, I would have won. I haven't used it even once. I haven't even seen what an autobattle looks like.
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19 years ago
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Well... many heroes had larger armies than mine... And if I didn't move away from the portal, the first attacking hero, Railag, would defeat him, and the second, who was also quite battered, would finish Railag off... And Railag was probably around level 4-5 when he entered the battle... And then he would level up further... The main problem in this and the next mission was to give him the necessary skills... But they don't always appear, so sometimes I had to replay...
19 years ago
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After I went straight to the well, no one attacked me until only the last enemy remained.

My Railag was level 12 in the tournament because he fought all the time. There were serious losses, especially when breaking through the archmages guarding the arena. And there were losses when breaking through the mines as well. Therefore, the army wasn't very large, but almost entirely composed of upgraded units (only the dragons were not upgraded). As for skills, I wasn't very lucky — Railag reached level 29 by the 5th mission, but still didn't get the crucial Arcane Wave. I hope he gets it in the 6th campaign. Shadia got it almost immediately.

I agree with Nightly Edelweiss that in this mission you don't need to strive for the maximum level, because in the next mission both heroes very quickly reach their development limit. However, it is easier to start the next mission with a level 12 hero.
19 years ago
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Being near the well isn't the safest place for a hero. If you occupy it on the first turn, they'll immediately kill you. I found a safer spot and moved to the well on the second turn. My hero, Railag, came to the Tournaments having only reached level 6 because I didn't risk attacking large groups of strong neutrals guarding chests and knowledge dolmens. He only captured a lumber mill, a mine, and a couple of quarries. However, without counting the losses, he cleared the arena. That's why his army wasn't too large. He leveled up to 8 after winning. Anyway, in the next mission, you can't level up beyond 18. Moreover, it's easily completed even with Railag, who isn't fully leveled up in this mission.
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18 years ago
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Hana! This is the easiest mission!!! I completed it by exploring the entire map and capturing all the mines, leveling up. Then I was teleported! There were 6 heroes there! I foolishly attacked 40 dragons (and failed), retreated, and waited for them to fight each other. And one of the heroes even attacked me!!!
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18 years ago
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Hmm, guys, I'm new here, although I've been reading the forum for a while – mostly to figure out how to best complete certain missions. I used to play Heroes 3, but when Heroes 5 came out, I switched to it. I completed the "Warrior" difficulty from start to finish. Now I'm replaying on "Veteran" difficulty. I completed the first two Campaigns without any problems, including those where I used to struggle (e.g., "Conquest" for Agrael). I decided to skip the third Campaign because I don't really like playing as Necromancers. So, I started the Campaign for the Necromancer – the first mission. And while there were absolutely no problems on "Warrior" difficulty, it wasn't so easy on "Veteran"! Although I leveled up Raileigh to level 11, his army was significantly depleted after quite bloody battles by the beginning of the tournament (and, as usual, I was short on money). But that's not all. The most surprising thing is that the green player in the game managed to level up to level 21!!! I still don't understand if this really happened within 30 days or if it was like that from the beginning, but we clearly weren't on equal footing at the start. As a result, this green player easily defeated me, and it didn't matter where I was. If I was near the resource, he would immediately attack me, and if I tried to run away from him, he would fight the others, defeating them easily, and it seemed like he wasn't losing any troops at all. Because, quantitatively (and in terms of units), his troops seemed to be the same, whether he attacked me directly or after fighting three other players. I will replay it, of course. It seems like I made a strategic mistake in my development, but still, level 21 in the first mission is kind of strange....
18 years ago
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Darth Sidious, which version did you play? I played version 1.41 as a Warrior and version 1.5 as a Hero. I didn't encounter such monsters. The enemies were at a level comparable to my Rai'lag. Maybe version 1.6 has this as a "surprise"? If you're not playing 1.6, it just means you were unlucky. Restart the mission through the campaign menu.

I didn't install 1.6 because I purchased the latest add-on.
In reply to Boris K
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18 years ago
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Boris K;128462
Darth Sidious, which version did you play? I played version 1.41 as a warrior and version 1.5 as a hero. I didn't encounter such monsters. The enemies were at a level comparable to my Raileigh. Maybe they added this "gift" in 1.6? If you don't have 1.6, then you were just unlucky. Restart the mission through the campaign menu.

I didn't install 1.6 because I bought the latest expansion.

To be honest, I have no idea how to determine the versions – I have a licensed DVD, which I bought quite a while ago... And I haven't bought the expansions yet, although I definitely plan to.

But such a gap – 10 levels between Raileigh and the opponent – looks like a bug...

Okay, I finished this mission. I chose a different development tactic – I got involved in fewer battles with potentially large losses, and I started each week with a trip to the dwelling where I hired scouts. Plus, I was lucky that the gold mine this time was guarded not by archmages, but by ordinary griffins. This, by the way, shows how, with a random difference in creatures of the same level, the character's development can either accelerate or stagnate. I didn't build a Shadow Lords' dwelling in the castle; instead, I built a Capitol so that I would have enough funds to buy everyone I could before the battle. This paid off. Also, right before the tournament, I specifically went to the fountain of luck (it gave +2, and it could have given a negative bonus....), and also to the flag that increases morale. Well, and during the tournament, I didn't rush into the thick of it; instead, I moved to the side. As before, the green player (I think her name was Irene) defeated everyone and ran towards me. The battle was fierce, but I won. At the same time, the victory was ensured, firstly, by the assassins, of which I had many more (I upgraded all the scouts), and secondly, by the hydras, which stood in the center and tied up the attacking parts of the enemy. By the way, almost all the aggressive combat units (except for the minotaur guardians) fell very quickly – the lizard riders and the furies... But the victory was mine (although I didn't manage to reach the limit of development. And if I had attacked the other participants, I would have succeeded; I checked. Only the army would have thinned out...).

P.S. Thank you for the advice.

P.P.S. And, funnily enough, I have version 1.0, if you believe the text in the main game menu.

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