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http://blog.heroes-online.com/
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Маласса за всеми наблюдает...
An article revealing some details about the graphical aspects of the upcoming game was published on the official blog of the Might & Magic Heroes Online developers.
The graphics that await us are truly stunning, as you can see by looking at the screenshots.
To achieve this level of graphics, the developers used many tricks and developed their own proprietary graphics engine based on Adobe Flash Stage 3D. The developers hope to raise the bar for graphics in browser games. If it weren't explicitly stated, you might not even guess that this is a browser game.
To enjoy this graphics, you don't need a super-powerful computer, and, as it turns out, you don't even need to install anything. The following hardware is sufficient for the game to run:
Processor: Intel Pentium IV with 3.00 GHz or AMD Athlon 64 3000+ @1.8 GHz
RAM: 1 GB
Video card: 128 MB and DirectX 9 supportAs for software, any browser with Flash Player 11 is sufficient. If all of the above hardware and software requirements are met, the game can also run on other operating systems besides Windows, as well as on other devices besides desktop PCs, such as tablets.
It is also worth noting another article from the developers' blog, which tells about the scale of the game world. Contrary to justified doubts about the limitations of a browser game, the world of Ashan will be presented in the form of 6 provinces, each of which has its own unique architecture (and further expansion is planned). The player will be able to travel to any of these provinces, and to discover all the corners of the world of Ashan, they will have to play not only for one faction, since many quests are intended exclusively for a specific faction and require certain locations.
Today, the closed beta test for Might & Magic: Heroes Online has started. Those who previously signed up for the test have already received access keys, but the beta website states that registration is still open and keys can still be obtained.
What Makes MMHO Unique?
Dear Heroes,
We've talked before about why we think Might & Magic Heroes Online is a true game, and I think we can all agree that it has all the key elements needed to be a true Heroes game.
Now it's time to tell you why you shouldn't miss MMHO and why you should try it!
In MMHO, we removed action points and chose a real-time travel mode to explore the world of Ashan and recruit new troops. This allowed us to create buffers that depend not on your movement, but on real time, and allow you to travel a lot between battles without losing this buffer due to a long journey to the destination from the point where you picked up the buffer. But this also means that there is now a waiting time - but we always make sure that you have something to do during this time.
Moreover, we have slightly changed the battle system. I'm not talking about the battles themselves; they remain turn-based, and your Hero can cast spells. I'm talking about cooperative battles. In MMHO, you can fight side-by-side with your friends. Battles will be dynamically adjusted according to the strength of your army and the strength of your friend's army, but they will be easier to win together. Both will gain experience, removing the skirmish from the game map, and this will be counted towards the quest if you fight together with a friend.
However, you can also win all battles alone. The game is so balanced that you can play and win without the help of friends.
For the first time in the history of Might & Magic Heroes, you can walk the streets of Falcon Reach and Nar-Heresh, the main cities for the Holy Empire and Necropolis. This means that you don't need a hero of that Faction; once you've traveled through several provinces of Ashan, you'll gain access to the provinces of each of the Factions and can walk the same streets as the heroes of that Faction. But there are also some closed areas exclusive to the main Faction province.
But these are only the main, obvious changes that we have made. We have made a large number of small and minor adjustments that add up to a new gaming experience in the Might & Magic universe. It is impossible to name them all, although I would like to:
- Some abilities have been changed
- The characteristics of some units have been changed, as well as their special features
- Resources will reappear on the province map after a certain time
- NPCs will reappear and can be fought again; some of them will be stronger than the first time
- And much, much more
In the end, there is only one question: why should you try it? There are several reasons:
- It's a true Heroes game in a browser
- The graphics are stunning, considering that it all runs in a browser
- It's a game that rightfully belongs to the Heroes series
Might & Magic Heroes Online is a true Heroes game that fits perfectly into the universe and history of Ashan. Every fan of the Heroes game series should try it, and everyone who has not yet become a fan should join.
Best regards,
Your MMHO-Team.
translation of the article
In the game "Might & Magic: Heroes Online", you will be able to deal more damage to enemy troops if you attack them from the flanks or from behind. It would be possible to implement this using squares, but it would be much more difficult to visually track the location where your unit should attack and where it is located, and it would not be as obvious. Together with flank and rear attacks, hexagons bring more strategic opportunities to the game. It is important not only where your troops can attack the enemy, but also where your enemy will attack. You need to always remember where and in what position your squad will be at the end of the round, relative to the enemy, and always take into account all possible actions that your enemy can take in the future.
If you use hexagons, you will need fewer squads to create a fortified defensive line on the front line. On a field with hexagons, your opponent will need more moves to strike from behind a squad with protection.
Thanks to frontal and flanking attacks, as well as the expanded strategic opportunities that hexagons offer, they are the best solution that could have been chosen.
We hope that you will appreciate the decision made by the developers as soon as you try it in the game.

Welcome, Heroes!
Today, April 24, 2014, we are pleased to announce that the closed beta testing of the role-playing online strategy game “Might & Magic: Heroes Online” from Ubisoft Blue Byte studio will begin on May 5, 2014. Residents of Russia, Ukraine, CIS countries, and Georgia will be able to personally try out the fully localized version of the game, being among the first in the world, even before the USA, many countries in Europe, and Asia. To become a participant in the beta test, you need to have a special access key. It can be obtained by submitting an application on the official website http://ru.heroes-online.com/
“Might & Magic: Heroes Online” is a full-fledged continuation of the well-known “Might & Magic: Heroes” series, loved by millions. Choose between the heroes of the Alliance of Light and the Necropolis and embark on an exciting storyline adventure, combining classic “Heroes” elements and unique online features. Building cities and creating guilds, turn-based battles on hexagonal maps, battles with bosses, and cooperative battles with other players, duels, and sieges await you in “Heroes Online”! The new game offers a large-scale storyline campaign and will continue to be actively developed after its release, forming the largest game in the “Might & Magic: Heroes” series.
The world of Ashan is waiting for its heroes!
"Might & Magic: Heroes Online" - the adventure begins on 05.05.2014! Fully in Russian!
Apply to participate in the beta test on the official website http://ru.heroes-online.com/
On May 21, 2014, at 12:30 (Moscow time), the game server will undergo a wipe (complete reset of all achievements and progress on registered accounts).
After the start of the open beta testing, all participants of the closed testing who registered before May 21 will receive an exclusive pet companion – the Spider Eater – as a reward.
One of the latest innovations in “Heroes® Online,” available to testers, is Sieges. Players will use siege weapons to storm fortified camps and powerful enemy fortresses – and they can do this either alone or with a friend. In addition, upon reaching a certain level, heroes will be able to participate in Raids – exciting expeditions for five people to remote corners of Ashan to complete a wide variety of tasks.
The world of Ashan awaits its heroes!
The “Might and Magic®: Heroes® Online” game team.