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"Two Seasons: Winter-Spring 2017". Online games for rating (reports, discussions).
It ended almost without a chance for the opponent: 2 hidden camps of Psychics, 9 Angels from 3 Confluxes, and 3 exits to the center – Archons, Archdevils, and Nagas moving off-road. The respawn points were adjacent to the opponent, and the exits were very close, so I could see when the opponent could emerge. I reached level 124 with Archons and a mix of Angels and low-tier units from a purchased hero (I used a Wall of Fire spell). I had Resurrection, Earth Magic, and Advanced Air Magic, and a Scroll of Destruction (I had a 4th-level Town Hall, a lot of resources, and an external market). Almost immediately after emerging, I grabbed a +6 All Stats sword, a chest with items for the entire 5th level, and a Red Orb. I teleported after the first upgrade. In short, I was on a roll.
Thanks for the game!
1 hidden camp of Rogues, Sauruga as the starting hero, and Water Magic in the 4th-level Town Hall. The plan was slipping away like sand through my fingers. There were good guards everywhere, and some places had no alternative options. 20 = three treasure rooms. I started checking the Hive, reaching level 126 (14 from three Hives, then +6+12+6). 37 Ducks broke through to level 126 with a delay (about 20+ Ducks remained in total). There were no more armies. Of the things I could have gotten: 2 Ogres, 4 Rogues, 5 Rogues break through, 49 Sharpshooters with Kuro (they blocked the path with -30% MP), and also 8 or 9 more Ducks... -2 Ogres. I had a Frenzy scroll, and Tiva was an expert in Fire and Air Magic. Three friends had been friends since childhood: one lived in a village on the outskirts (Oris), another in the main town (Sanya), and Tiva was always running around. Thanks for the game