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The game went well in terms of army development; there was a hidden stash of mages and djinn. Alkin quickly leveled up his Earth magic and consumed a couple of boxes for experience, reaching level 18 with perfect skills by turn 124. Then, he acquired a Consul 3 and started conquering computer-controlled towns, building towards a Grand Master (GM) level. (He defeated the DD in one attempt, but the TP took three tries). In the third week, he consumed several more Consuls, totaling 6 angels, scouted the Utopia, and headed straight for it. At this time, Tant appeared, with a relatively small army (around 500 skeletons, 16 vivs, 7 unicorns) and lacking control, but with 11 spell power and at least Chain Lightning. In the Utopia, he received both Knowledge and Wings as rewards. After conquering another opponent's town, he received a surrender offer. Thank you for the game! (Round 1)
The only exit from the starting areas to the center is through one one-way passage. In the two native treasure towns, there are only 4 hives and nothing for stats, no Utopia, and no Consul. Control was only granted after the 3rd or 4th rebuild. Perhaps, there is nothing more to add about the game.
Thank you for the game.