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The map is more than enjoyable! The monsters, textures that fit the atmosphere of the race, and the ocean with glaciers are all great; you can really feel the chill. The author wanted to convey the northern lands, and they succeeded!
But there is still one question: in some places, you can simply steal chests/resources without killing their guards (it's a bit unclear) – is this intentional?
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I don't clean out the map folder. For one reason. Because of some mod, some map (I still don't understand which one) gave the Twilight Dragons 3k HP, and they shoot enhanced fireballs. I don't play as that race precisely because of this. But taking down such dragons... that's quite an epic. And this is just background. Specifically about this map. I knew what I was getting into when I started the game: my main rival is that necromancer. So, while my secondary hero was clearing the surrounding territories, my main hero ran to the underground (I confess, I peeked at the map in the editor). By the time I reached the underground, the necromancer had already killed the demon, and I didn't even notice.
Without the Sandro's Cloak (which scared the dragons with its cry) and the rings for initiative, I definitely wouldn't have defeated that elf. I just got lucky (probably!). The opponent kept casting Divine Retribution, but towards the end, for some reason, he started casting Lightning or just using direct attacks, even though he had a huge amount of mana left.
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Excellent map. Author, thank you for all the fun!