I don't remember about this specialist, but:
1) It seems that there are specialist skills that don't correspond to factions;
2) There are specialists that are only embedded in the executable file.
* 10%+(1*hero_level)% of the initial squad size (in this case, the advantage of the Mercenary will primarily be that it will be possible to break through without a fight to mines/locations/artifacts, but even then not always, but only if you're lucky and an undead squad appears (the probability is somewhere around 12.5%)).