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I think it makes sense to give him a special ability to "earn money," say, 100 per turn. Otherwise, the player will get bored towards the end of the game.
An outbreak of the epidemic has caused irreparable damage to the state of Olghim, industry has stalled and is slipping out of their control, so "replenishing the balance" is illogical in this situation. To make the player feel like a failing businessman, a limit on the amount of money available has been introduced. The inability to replenish losses should encourage more rational spending.
1. If Mor is defeated, does Shabnak not have any kills at all? It sounds a bit sad. It's like an incomplete Mafia. 2. He steals a voice; if he targets the Impostor, or in this case, the player doesn't need to name the target, does the GM automatically take the voice from Clara?
1. Not incomplete, but fulfills a support function. Shabnak has unique abilities; he can use voice theft every turn if Clara is still alive. 2. The second option.
I hope Clara doesn't lose her hypnosis ultimate in the process? Or any other ultimate she might use for the Mafia's purposes?
"Explanation of features and special abilities"
8. After taking control of Clara, Shabnak cannot heal or resurrect; Lay on Hands deprives him of the ability to act independently of the target's status.
She loses the hypnosis ultimate, but she effectively uses it. Clara also receives information about statuses, albeit with a delay. In addition, the Mafia should think carefully before stealing an ultimate, as the Impostor's hypnosis is displayed in the newspaper with the target's nickname.
I agree with Yashur; it's a bit overpowered. He can't kill for three days, but on the fourth day, the attack protection will activate, while Blight will kill three. Considering the Cursed House and the Active Microbe, the chances of the other teams look bleak. Especially the chances of the town. Hence the question - why does Blight need attack protection in addition to immunity for the first three nights?
The attack protection can be removed even before the invulnerability period ends. The effectiveness of Blight's actions is somewhat overestimated - until the third night, there are 5 roles that are immune to infection, then 4, but Clara will be able to heal and cure the Commander, as she will be linked to him. In essence, there are only two roles that cannot protect themselves from infection or reduce its danger - Saburov and the Inquisitor.