Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
We started right away, without restarts. Plenty of resources on the respawn, but as for artifacts, Legs of Legion, Helm +2 Knowledge and a Shield +2 Defense were given to the hero. At the start of the second week, I captured Tower, where I leveled up the guild to level 4. I never left the respawn after that; at the start of the 4th week, the opponent came with Skeletons, Demons, Gog, and Pit Fiends. He stopped a few steps from the main castle. I wore him down with bloaters, Meteor Shower, and archers. In the Castle sat a secondary hero with Gnolls, Marksmen, Dragon Flies, a few Troglodytes and Air Elementals from secondary heroes. The opponent attacked, counting on magic, but lacked troops, was shot down by the archers from the towers, didn't manage to escape, and then conceded defeat. Thanks for the game!
Again, no restarts. Resources were sufficient; I built Behemoths in the first week, helped by the external market where I traded everything for gold and crystals. Nothing interesting in artifacts, one Griffon Conservatory in the corner of the respawn and one road out of it. I had to go off-road into the treasure zone, but I got bogged down. The opponent on 147 broke through, 5-9 Titans, and almost reached my castle. Try as I might, on 147 I couldn't return the army and hero home, the chain wasn't set up; I was one day's travel away. On 211, the opponent took an empty castle and came towards me. I had to attack. I had 6 upgraded Behemoths, 9 Thunderbirds, 25 Wyverns, 28 Ogre Magi, 6 Cyclopes, and 50 Orc Chieftains. The opponent had 3 Angels, 12 Efreet Sultans, 30 Wyverns, 16 Pit Lords with whips, and 80 Demons + more mana and better hero stats. The Demons decided everything. The opponent took revenge. Thanks for the game!
And again, no restarts. A large respawn; I built Behemoths in the first week again, upgraded them in the second, Cyclopes in the third, helped by the external market again. I wanted to level another hero, but took Yog with a dice for 5000 experience. As for artifacts, I found the Torso of Legion, 2 Aires of Luck, Boots of Speed, and a Shield +4 Defense. One Griffon Conservatory was a level 2 on my respawn and 2 in the adjacent zone (a level 1 and a level 3). The opponent on 142 broke through, came with Unicorns and Marksmen. I had 3 full growths (only 6 Cyclopes) + 6 Angels. The opponent scouted a bit and ran away with the main hero, sending a bloater. I killed it with Yog and 21 Thunderbirds, thereby making a mistake and exposing myself. If the opponent had had Shackles of War, I could have lost. Kyrre attacked with 2 Dragons, 11 Unicorns, 65 Marksmen, and 30 Silver Pegasi. Yog bought himself off, losing 9 birds, and on the same day counterattacked with the main army. No chance there, 7 Behemoths and 6 Angels did their job. Thanks for the game!
Thanks for the game! All three games were very intense!:smile19: