The opponent paid 3200 for the blue dungeon. Which made me very happy. However, in the game itself, things didn't go according to plan. Twice it spawned without behemoth hives, and I took rests.
And on the third try, it spawned... ta-daaam, with no hives at all. So I played my more or less typical blitz-Jebus. I spent the entire first week panicking over a wasted timer, trying to find/do at least something. And I derailed the whole week as early as the second day, when my main hero went to level up properly on stat boosts leading to a scouted mini-Griffin Conservatory. But it turned out that on the path to the mini-Conservatory through the gorge between the mountains, there was a CACTUS covered by those mountains, making it impossible to reach the Conservatory. I could have broken out of this dead end, spending almost another turn. And getting to the Conservatory after that would have taken another turn and a half. In short, one turn immediately cost me a week. There are no hives, you need some source to snowball. That mini-Conservatory was it.
On the second week (regularly not having time to move someone), I dumbly took the mini-Conservatory on respawn, the hives, then two level-3 Conservatories. And finally, around turn 125-127, I broke out. With Earth magic but without Water. And I spent all 3 days spinning around the respawn exit, because I'm quick on the uptake (not). I had a Fly scroll in hand and about 100 mana. But I still don't know how to use it. Though in reality, it's all planned. After all, I've had the decisive argument of all slowpokes since respawn - the Shackles of War. And with them, the best strategy is to not even leave. Power-level at respawn, lull them into a false sense of security. Then leave and catch them on the snowball in one move.
Finally, the 3rd week arrived, and suddenly it was all over. Turn 131 - bought some meat and a Dragon Utopia. In the Utopia: +6 to all stats. My main hero took a +5 to all stats sword on the road. I almost managed to finish moving all heroes in the chain.
But while the opponent was moving, I noticed that these unfinished heroes were standing not just in a chain, but in a main hero's chain with two scholars, so that I could defeat a secondary hero on turn 132 - the one who had just found Slow on respawn - and in one fell swoop - transport 5 bears for an upgrade and pass Slow to the main hero. If I had finished moving them, I would have definitely broken something. :D
Well, the main hero on turn 132 took the +5 to all stats, went straight, and caught them all right on their snowball. And Shakti was in good shape. His imps were killing any of my stacks in one hit. But he was standing on seven Angels. And they were only enough for 2 imps (on the angels and the cyclopes; the dwarves and the griffins survived). And his army (which was also larger than mine) was behind on the secondary hero.
2:0 TFP
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