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NHF – new heroes for Heroes V 3.1.

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#3398
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Roman RRR
Let me tell you, they not only have the medallion, but also everything from Duncan.
Don't you want to create a new model with animation for each character?
You see, there's already a lot of stuff attached, it's just not up to the medallion... And simply replacing the texture won't give anything remarkable; it's small, and there's not much room to work with. Most of the texture is the deer antlers. What remains is the face for creativity; I tried drawing a crystal, for example, but it's practically invisible on the model. So, let's leave everything as it is.
Besides, it's not a given that if we introduce a new model for this "medallion," it won't disappear. It's also important to attach it properly, as Duncan's chest is animated; he breathes, and this "medallion" might simply disappear periodically...

No, it won't disappear (possibly on the global map, as there are a lot of models and other things consuming video subsystem resources on the map... by the way, I saw somewhere that there's a patched .exe (I don't remember exactly where) for using a larger amount of RAM - maybe it won't "disappear" during movement), look at the example of Dugald based on Duncan; I've added a lot of things to him, but again, adding things is very tedious! :smile21:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1