In NHF, there are some problematic heroes (version 3.1, licensed, no third-party maps or mods were used during testing).
Sometimes there's a glitch with the weapon, and sometimes some parts of the heroes disappear while they're moving and reappear when they stop (there are no glitches in combat - only on the strategic map during movement), and there's more than one problematic hero - that's probably why fktifzobr@mail.ru asked about it.
Well, it's because of the computers being slow; I saw the same thing on my old, now defunct laptop - a desynchronization of the main model and effects! The solution is to use a more powerful graphics card! :smile13:
Added 4 minutes later
I suggest we discuss who will be creating which heroes so that we don't end up doing the same ones over and over again.
I'll finish the Elven heroes and start working on the Tower heroes. There are standard Orcs (8 of them) - I didn't create them; I found a very high-quality mod. There are also standard Gnomes (8 of them), and they even have female models - they simply removed the beard from the standard Gnome model and drew a face - it turned out quite well, but unfortunately, I don't know the author. We need to create Inferno and finish Necropolis. I only have Belquet (I extracted the model from another mod and added my own icon and textures - I already posted Belquet earlier in the thread), and there are also standard Necromancer heroes.
I have two unfinished female Gnomes - a standard Gnome with a female head (model), several Tower heroes, and several mages... in principle, they can be added to version 86! :smile13:
Otherwise, we're falling very far behind schedule because of me! :smile39:

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1