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"ПОЛНЫЙ RANDOM - III"

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#371
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dwp1970
It’s hard to call it luck, because the game was so frustrating that it was barely playable anymore. But in the end, the opponent made a huge mistake, and it seems he made it more than once, which decided the outcome.
About the game:

In the first map, I didn't quite understand something. Either the templates were different, or I was just an idiot. Without properly assessing the situation, I lost to Shax with a duck and 5 assassins on a +1 attack building against 16 warlords, which shouldn't have happened in older versions of the templates. It showed a high value, although it used to always be at most medium, but after thinking about it, I decided to go for it. But several morale checks in a row said otherwise = restart. (Later, I thought that we were playing on some new mod).
In the second map, Krag with ducks and centaurs, it was almost a fairy tale. We played well on the first day. I thought we would keep playing like this, but no, we restarted on the second day. So, the third map.

Again, Shax. Assassins + warriors + centaurs. Not bad. I'm building up.
On the 3rd day, I take 2 tombs. On the 7th day, I break through all the exits, and a scout goes into each one. In the second week, I break through the center, they stubbornly don't give me a ballista. But I still believe that they will, and I get a 30-centaur rush. 7 shamans, 10 assassins, unpleasant. I clear the center for the entire second week = level 20. No ballista, the center is without a treasure. I retreat home to 127. A week of ducks. I build and buy a portal at 131, and go to another center. I break through without losses. I build a chain and bring cyclops, and then every day I bring a new upgraded stack. I only go through the outposts, and on some portal, I get ambushed at the same time. No ballista. I don't understand how it's possible not to offer a ballista at level 20, and I haven't even gotten the Path of War yet. In the end, at 137, it's a complete mess, I go to the castle. And I don't make it, five tiles short. But in principle, there's no one at home, and I can get reinforcements and attack in time. Week 141 of warriors. In principle, there are no screams = no mana needed, I can fully buy and attack at 141. But then comes a setback.
I attack the dwarven city, but I can't win, I miscalculated with the market and couldn't sell resources, so I only get + centaurs and cyclops. I attack.
The opponent probably left a lot of his army on the second hero, because there are almost no gremlins and 2 titans. But then comes a gift. He, having a whole day to prepare, didn't buy any siege weapons. A gross mistake and a loss in the finale.

Thank you for the game.
Thank you for the game