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#456
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No restarts.
At the respawn, there was an external dwelling for horses and archers, and two for monks, although they weren't close.
Built up 1-6 in the fort, took my own AI. The opponent had a swamp triple. There were no cans; I only found them in the zone with 3 Dragon Utopias, where I got the magic cap, gladius, and air book. In parallel, I was necromancing (collected up to 500 skeletons just in case by the end of Windomine), there were great heroes.
A one-way path cut me off from most of the map, which Valya treacherously jumped into on the third week. The army was very decent: 15 angels, nearly 50 zealots, 150 archers, 40+ crusaders.
I didn't go to meet Taz, trying to build up my strength. My magic power was showing as 10 higher; Valya, with a large reserve of moves, ran off in search of undiscovered treasures.
By the time the swampy daddy arrived, she had found a Dragon Utopia with the kettle and ks, made archangels, and calmly spent the night in the seized swamp castle.
Taz's armor couldn't withstand the howitzer of zealots and bowmen.
Thanks for the game!
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ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8xm12a
Game Length
212 days
Game Date
3/29/2017
Reported
3/29/2017 1:52 PM
Rating Impact Archived
Russel_lDHl 1615 1623 +8 ↑
OUTLAW 1440 1432 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/29/2017 2:06 PM