[/U]Although you might be right, there is some balance in Heroes, however small. (Although it's not the most ideal, rather average: everything depends too much on the luck of drawing spells, abilities, and runes=))
This kind of balance is not average, but complex (multi-layered):)
It is so changeable that even a clear advantage can turn into "0" and vice versa, and with sufficient skill, weakness can turn into superiority!