The opponent attacked Tazar with a Crusader, a Chain Lightning spell, and a hundred Monarchs. He had an implant and higher stats; his combat units were 10 levels higher, and his magic power was off the charts. The plan was to overwhelm him with the implant. But it didn't work. Also, +1 speed and having twice as many Monarchs significantly affected the outcome of the battle. If the opponent hadn't attacked, he would have been crawling around without control for a long time... The roads were terrible. The early game was tough. One of the roads had a block of 120 Fire Elementals... After breaking through and reaching the first Castle, it turned out that this path was completely bugged. It didn't allow me to pass because the mountains split the area in half. But all's well that ends well. Thanks for the game!
Update
I went back and looked to see why my opponent, playing as Red, managed to reach the Pink Compass. It turned out that his zone 20 was located between zones 40 and 48, essentially connecting them. As a result, there were 5 exits from his zone 20 instead of 3. This wasn't the only generation bug because there was another extra path, specifically a road from the Green Compass to zone 16, leading to a village. And from zone 25, there was a path to zone 45, although it was an unpaved road. In short, it was a maximally bugged map. It's just random where an extra path might generate and where your opponent will be waiting for you. Although, the map itself is quite interesting.
Tower isn't working out for me lately.
Thanks for the game.
