I got Mephala, there were two external dwellings of "cack" and one of air elementals.
I thought for a long time about whether to restart or not, but decided not to waste time. The exit was at 6k, but at least there were roads, so it didn't all stop on a one-way path — and thanks for that.
On the first map there were no birds; I played with 4-5 heroes and was tight on money despite max crypts and a minimal Dwarf Cottage. On the second map, Mephala got Earth magic and took out a hundred upgraded Gargoyles with a +6 shield. I started to pick up steam, and by the end of the week I already had birds.
On the third week there was contact, but I didn't push the opponent — I decided to take my two scouted Dragon Utopias, 2 black dragons and 2 of something else, and from useful items — a Chalice and a Book of Water Magic, the rest were bags of gold and a Captain's Hat. I just couldn't level up Wisdom to learn the Dimension Door I had built; there was an Imp scroll. I felt very comfortable on Mephala. I collected the scouted Elixir, but since there were only 2 Dragon Fly Hives on the map for 10 Wyverns and not a single Griffin Conservatory, the Elixir bonus only applied to the birds.
I finally learned Wisdom, rebuilt Town Portal and Resurrection, and went to finish the match at my opponent's. There was a final battle in the Castle, in front of which a well-leveled Solmyr cleaned out 50 air elementals, but the final battle was still in Blue's favor.
Thanks for the game!
Good luck in the future :)
