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#3481
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Barracuda
Prince (random Rampart) def Barracuda (random Castle), skirmish 200%
We played a 200% skirmish. After 4 restarts, I got a Castle, and he got a Rampart.
The starting hero had navigation. The others weren't much better, and there were no more restarts. The respawn point was poor; the only way out of the zone was through heavily armored archers. I only managed to get out on the 2nd week using horses. Meanwhile, he was already on the other side with 25 Grand Griffins and 11 Ancient Griffins. GG, well played.
On day 111, I found 7 Karls and 7 Necropolises on my respawn point, almost all of them were near max level, and a few were maxed out. By the end of the first week, I had built an Elven Castle with Dryads and Pegasi. On day 121, I was saving up to buy an army, but I couldn't afford more than 25 Grand Griffins and 11 Ancient Griffins. Due to the strict economy, I never had more than 3 heroes. By day 126, I had gathered 5 cities. I thought I would attack the opponent's hero, but he came out with almost all tier 1 units: 4 horses, 25 archers, 10 golems, with stats similar to that of a hero named "Tazar" (6922). I defeated him with almost no losses. I had two artifacts that increased luck and one that gave +1 to all stats and body. Thanks for the game.

Added 1 hour 8 minutes ago
Prince (random Tower) lose Barracuda (random Inferno), skirmish 200%
After 3 restarts, the game started. I tried to scout, but the respawn point was very poor. I made it to the secondary Necropolis, but it was even worse. I didn't find a tree until day 115. It was guarded by Manticores. There were a few incorrect unit compositions, and in the end, I didn't see any point in continuing

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