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I apologize for editing the templates again, but unfortunately, the editing process sometimes reveals some flaws.
http://www.heroesleague.ru/public/homm5/IRMG/Hugetemplates_new.rar - the latest version, updated at 15:40 Moscow time on March 22, 2007.
Changes:
1) Removed secondary resource nodes from the "nearby" zones on the map (i.e., the middle path from the starting area on the map no longer leads to a secondary resource node); instead, there will be a regular mini-resource node. I also rechecked the chance of secondary resource nodes appearing on the Crown and Rainbow maps (it is 10%).
2) Standardized the guard on upgrade locations and experience trees everywhere; if there wasn't one, I added a guard. a) This helps with the "Path of War" mechanic. b) It removes easily accessible resources. 3) This makes it possible to determine whether an opponent was there or not. The guard on the experience tree is approximately equal to a strong major resource node.
3) Checked everywhere possible for hidden Phoenix nests. They remain only: a) on the Summer map in the city area; b) on map 3 in the zone with the gold mine in the center.
4) Removed the mana doubling fountain from the treasury and added it to the same zones where the Phoenix nests remain. It can also be generated in zones 9-10 on the Spider map.
5) Checked for minor bugs and flaws.
I would greatly appreciate it if you could report any noticed flaws to me in a private message or post them on the forum.