1) You forgot to mention that the number of temporary hit points increases with the Necromancy skill!!!
2) You can raise not only skeletons... for example, I was able to raise ghosts, LICHES, and DEATH KNIGHTS in addition to skeletons and zombies!!!... but there's a catch!!!... the amount of energy spent is comparable to the amount of HP of the unit... for example, raising one Death Knight will cost about 100 energy... so do the math!!
3) And sometimes, even grayed-out units are offered to be raised for the first three ranks....
4) When an army consisting of different levels of monsters is defeated, you can raise them selectively... for example, they give you the first three ranks, and you can choose who to take and who not to. You can even separate one unit at a time and see how much energy it costs!!!
P.S. In short, they cut back a lot, but at least they made the interface pleasant and convenient!!!:smile01:
by the way, has anyone raised DRAGONS? Please tell me