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psatkha, I have a question... Probably for you. Basically, the problem is that it takes a lot of time. Here's the situation: in Maya, I insert a new sword directly into the character's hand, for example. Then, I delete the object, save the sword, and export it to the game. I apply the sword effect... But it ends up floating nearby, and I have to manually adjust its coordinates, which takes a lot of time. How can I simplify this? I read somewhere that it can be done in the map editor, but I've searched the entire editor and couldn't find where that function is.