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I'm playing as a hero, and it took me 3 months to complete the first mission, though it wasn't easy. Now I'm stuck on the second mission. Although I'm a bit discouraged by the lost experience and the strong enemies around, I'll keep thinking and, of course, reading. I've been playing this author's maps for a while now, and I'm still surprised. It feels like the author is strongly against completing his maps, not only on the hero difficulty but also on the veteran difficulty (it's almost like he hates players, just kidding, of course). At the same time, the author makes the maps so technically complex and narratively confusing that they can easily have their own cardinal directions, scripts can fail, resources can be missing, or there can be an excessive number of neutral creatures. Of course, this adds a certain level of excitement, but everything has its limits. At one point, the author directly encouraged using the console to complete his map, but not everyone knows how or wants to do that. In my opinion, the author forgets one important saying: "The best is the enemy of the good." Nevertheless, thank you to the author, and best of luck with your creative endeavors.