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Perhaps the date you meant was 02/17/17?
Also, I would like to see work being done to achieve compatibility with Epic War Age. Then this mod will be truly great.
Because now many are switching either to EWA or MMH5.5. So it is necessary to optimize the game specifically for these modifications, and not just for the plain original game.
The numbering is correct (year - month - day) for convenience.
Remake, EWA, and 5.5 have different goals. In some ways, they are all similar and bring comparable changes, but they also have a different architecture and approach with their own advantages and disadvantages. Most of what the user described above is present in all three modifications.
Remake – through the philosophy of a "monolithic game," where everything is compact and implemented through one or more files.
EWA – through fine-tuning the game using a unique launcher.
5.5 – through modular operation of the game.
Remake has a slightly different purpose; it is not only about cleaning and optimization but also about incorporating into itself everything best that was invented by fans of the game. Essentially, at the moment, over 50 modifications, both fan-made and author-created specifically for Remake, have been partially or fully integrated and adapted according to the established philosophy. At this stage of development, work on the game files and complete restructuring of resources is still ongoing.
At the end of March, a planned update will be available with the addition of fan maps adapted for the game.
In the future, new maps will appear in updates, and if necessary, unsuccessful fan maps will be removed.
Closer to the end of development, selective implementation of creatures from "NCF" will occur because the quality and relevance of most of the creatures from the "NCF" project to the world of "Heroes" are questionable and evoke associations with flying locomotives in Skyrim.
P.S. - Enjoy the game and stay tuned for updates.