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Balance in Heroes 5.

#168
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I'll be honest with you: in my opinion, the balance is practically non-existent (read: a complete mess). If before, my beloved Necropolis with Vlad or Chaos with Deleb (my favorite hero:smile14:) dominated everything, now they've been joined by the Dwarves with their invincible dragons and first-level infantry:smile07:. Now, let's get down to business. Everyone is focusing on my comment about the Dwarves, but they're ignoring what's below it (before P.S.). If you look at all the factions, you can see that some (Dark Elves, Silver Cities, and Chaos with Deleb) are designed for early attacks on the opponent (while there are few enemies and the magic of Chaos/summoning/ballista deals relatively high damage), while others are designed for a long game (Necropolis, Dwarves, maybe Humans), where their pure strength and military bonuses will outweigh any magic, or, as in the case of the Necropolis, control over minds/berserker (the latter is better) + 1k skeleton archers will overwhelm the enemy with the size of their and the enemy's army. I'm not including the Elves because I don't like playing as them because they simply annoy me:smile35: :smile35: :smile35: (no offense to those who play as them).