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"only XL-4"

#285
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boovli
We started playing without resets. In the end, we both had to go through wasteland in the adjacent zone. Due to the lack of earth magic and an unexpectedly long road to the village in one of the treasure zones, I only managed to take the first Dragon Utopia on turn 134. Gradually, a few more Dragon Utopias were found. We stacked a decent amount of stats. Town Portal came in a scroll on turn 136; by turn 142 I had reassigned Fly and Dimension Door. Having several leveled-up heroes with air magic, I began to capture cities from my opponent. In the process, I lost a good scout hero, but I couldn't cut off any of his heroes due to the lack of Tactics or Shackles of War. Overall, the capture went well. On turn 145, on the last move, I reached Vidomina with my entire army. There was a big army advantage there: numbers of dragons and angels were comparable, while he had 2k skeletons against my 60 grand elites. But my stats were lower by ~20. The battle took place under the opponent's red orb, with no particular outs for him. Toward the end, Leadership also played a role — my dragons and grand elites became paralyzed. As it turned out after the game, the opponent got full control in Dragon Utopias early on, but nothing decent for stats dropped until the end of the game. Thanks for the game!
He could have tempoed without much risk for himself, there were a lot of skeletons. Then the Dragon Utopias with full control would have been taken earlier, and since no others were found afterward, that might have saved him.
Thanks for the game!