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#65
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Dust_HL
I only remember it in fragments :) It would be fun to reread it!

P.S. But look what I found - http://heroesland.ucoz.ru/publ/22-1-0-472

Yes, everything was beautiful there, a very elaborate setup, and veterans from both sides haven't completely forgotten the heroes; they can tell stories. I wasn't at the match and regretted not being able to go; I had to read about pro-gamers and the Heroes League. The young Chaos League drew strength from gamers who played Counter-Strike, Quake, StarCraft, Warcraft, and I don't remember what else; they all played in the tournaments of the esports federation. There was a large base, and about 60 players regularly gathered for tournaments. At first, of course, Imp was dominant; I really regret that I never saw him, the legend, but then a group of players started to emerge, who later became recognized as the leading players in Moscow. There were lively threads on ProGamer about each championship. When I read that Heroes wasn't at WCG, that's not true; it was, at least on a national scale, once or twice. And then one day... players from St. Petersburg visited the ProGamer forum... I don't guarantee that everything happened exactly like this; I'm embellishing a little.)

First player from St. Petersburg. Both of us play Heroes here.
Second player from St. Petersburg. Really?
First. Yes, look... well, how should I put it, they play.
Second. Maybe they also have the largest collection of Flemish paintings?
First. No, where would they get that, they still call a curb a "pobrebrik".

In general, they waited until Lesha Chaos appeared on the thread and started to rightfully swear because the league was really great, and because he wasn't paying close attention to Maniac's reports on the Master of Lightning website. This ignorance cost Moscow a thousand dollars.

In general, it all came down to arguing about fixed maps vs. random maps; the Moscow players insisted that fixed maps were outdated and that random maps would soon dominate (they were right), and that all the best players played on random maps (but that wasn't necessarily true in 2002). And the players from St. Petersburg suggested proving it in practice. They agreed to play on fixed maps according to Moscow rules, but it didn't matter what the rules were because playing against St. Petersburg on fixed maps was like packing 1000 dollars and sending it to the address "St. Petersburg, to be claimed." Although the Moscow players played very well, it wasn't enough to win.

For young players, I should say that the country had just come out of a difficult time; the dollar was different, salaries were different, and most importantly, everyone was young and mostly broke, so a thousand dollars was a decent amount of money.

But never mind, the main thing is that the Moscow and St. Petersburg players met, and thanks to such contacts, Krasnodar-2004 took place; it was the third one, the first was in 2002 on fixed maps, and the second was already on random maps, which at that time no one really understood except Cobra, who had already secured second place after Chaos.)

Sorry if I offended anyone with my memories; it wasn't intentional

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