Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
From personal experience, I've found that the Ifrit is actually better. Strangely enough, its combat tactics are similar to those of a Griffin. The Ifrit also flies into the enemy ranks and "treats" everyone who attacks it. As for the Nightmare, unfortunately, after using its spell, it turns into cannon fodder. However, the Ifrit is vulnerable to direct damage spells and quickly turns to ash. But magical attacks affect the Nightmare much better. Although combat mage units are encountered much less often than archers. So, my choice is the Ifrit.