As for the skills, either make them exactly the same as necromancy (adjust the numbers for logistics/offense/armor/jeremy), or make them one step better (give bonuses when leveling up the current "dead" skills that cannot be obtained in any other way).
As for the skills, either make them exactly the same as necromancy (adjust the numbers for logistics/offense/armor/jeremy), or make them one step better (give bonuses when leveling up the current "dead" skills that cannot be obtained in any other way).