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CHARITABLE #2

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#80
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Gentlemen, due to numerous questions regarding bypassing a shifted guard on mirror templates, I would like to remind you of a rule point:

2.6. Zone transitions.
The term "specific passage between zones" on a generated game map refers to the gap between obstacles forming zone boundaries, through which a hero can move to an adjacent zone. In a real game situation, there may be several such passages, even if the template diagram indicates that the passage is singular.
On all templates except XL+U size templates:
2.6.1. In order to move from one zone to another through a specific passage, it is necessary to eliminate the guard of that passage. If there are multiple guards on the passage, it is sufficient to destroy any one of them.
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