A rare instance where I had to switch from Kir to another main hero. Kir was building some useless stuff when, on turn 18, I was offered water again and demoted to a regular hero! Otherwise, everything was fine: 5 hidden spots for horses, a stable, and some key buildings for the Castle faction on the starting location. The 123 build order was quite adequate against a Castle. The center of the Castle with my favorite meat-grinder buildings is always a good choice. On turn 127, I push the opponent out of the center and give him an implosion scroll with 6 angels as a final blow. On turn 132, the game ends with a GG.
Thank you for the game!
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