Auto-translated
Well, for now, I see things that are unusual for the third game: a pirate theme, unusual units (although there is some kind of cannon in HotA, but still), a timer(?), online elements(?).
Well, I don't know, maybe it's too early to judge, but initiative is always a good thing. If there is a good, tactically diverse combat system, that's a big plus.
Well, how is it not standard in HotA, there's a whole pirate castle :)
There is a timer in PvP mode, and in solo mode, the computer thinks for 2 seconds.
There are online elements; I was even thinking about making castle battles later. For now, only PvP battles are online; we take units, magic, and artifacts into battle and start fighting.