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Shadowverse

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#1598
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In general, you can go into any online game and check – statistically, 20-40 percent of players will behave badly in some way.
The point is that there are still more of them than those who genuinely apologize for their victories. With such a simple approach, Koshu is more likely to be perceived as a toxic kid than as someone who empathizes with his opponent.
Where do we go?
Where do we end up when we save the world?