I voted for the 2nd and 5th stages of the blitz.
- on the second, I liked that I didn't know the trick of how to move a unit across terrain without a penalty using a neutral. But the idea was clear that you had to reach the prison to win this blitz. I racked my brain for a long time, looking at an old version of physMig, and it seemed like that wasn't in there, and I didn same-time as didn't get around to downloading the new one :) But still, I reached the prison, collected all the money, and my jaw dropped when I still didn't have enough money to pass through the quest gates :D Because in my Walkthrough variant, I had to kill ALL the pikeman squads; accordingly, when exchanging creatures for money, I fell short of the required amount :)
- on the fifth, I liked counting the numbers, especially if you don't look at the map—you get one thing, although in reality it's something else :)