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"Two Seasons: Winter-Spring 2017". Online games for rating (reports, discussions).

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#1852
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skd
In the first game, I built Angels in a Fortress with a hidden Monk garrison.
On turn 123, I positioned myself to rush the opponent's Green creature. The opponent, in their turn, eliminates the Green creature and leaves their army on the location. In my turn, I overwhelm their forces, and they concede.
Thank you for the game.

I'm having trouble with resources, and Necromancy isn't developing well; everything is progressing slowly. I had some hopes for a decent late game: Claudius took the Log, the Boots of Swiftness were revealed, a secondary Tower was acquired (the Library wasn't banned), and additional Necromancers with small armies were being developed. But early contact doesn't leave many chances. Thank you for the game!