If you play Death against Life, it won't stand a chance, especially against level 5 magic and various mass curses, starting with Plague and ending with Sorrow. And vampires will leave no stone unturned! Chaos will completely destroy it!!! Well, Nature and Order are a different story. Order can clone using Djinns, and the General, along with Hobbits, Angels, and Death, will be very effective. Nature will overwhelm them with summons, and if there is Dragon Power, it will be hell for Life!!! If Life is really that good, write down its advantages and ways to counter everything mentioned above!!!:smile01:
Death will lose to Life! All curses will be removed by exorcism, and little vampires will break their teeth on the armor of crusaders. The Necromancer will cast spells once or twice, after which he will be finished off by angels. Also, a Knight hero who has mastered Life magic from the seminary destroys undead with holy words. THAT’S IT.
Point two:
Against Chaos, it is enough to take an amulet and build up Angels faster. This is realistic. Then, if your hands aren't clumsy in battle, you can easily handle Chaos without any problems.
Point three:
against Order, an amulet is also sufficient. And clones deal 50% less damage. Djinns don't have infinite mana.
And finally:
You need to outpace Nature in development, which isn't difficult. Also, get an amulet, and that's it. Crusaders will easily chop Phoenixes into pieces. Tested.
P.S. Any questions?
P.P.S.: I wrote something similar here /topic/1178/ in post 137.