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A very poor start after the restarts, and a lot of blocked spawns on neighboring maps, plus he played quite badly. For the first three weeks, he couldn't really do anything; he barely had enough money to buy ducks and flies. Then, he broke through to a huge and very rich corner treasure map, where he gathered 8 hives, a 5-all, a 3-all, and a utopia with a queen and a 2-all. When he emerged, he had 2 angels, 60 ducks, and stats of 20. Claudius arrived with a stack of skeletons, 40+ monarchs, 5 angels, and various other units. Thanks to the stat difference and summoning elementals, I essentially won, and the opponent retreated with his skeletons. But Tazar went to the tavern because the ducks died from implosions, and only elementals remained in the army. And one turn before that, all my cities were usurped. Thanks for the game!
On the first day, Claudius appeared, along with a decent starting stack of golems, and he scouted a consul along the way (3-4). On the sixth day, Tant appeared, and on the seventh day, he took the boots of the necromancer. He lost once with Tant, gaining some efreets, but he regained tempo, although by that point it wasn't that critical. During the second week, Claudius pushed through the wilderness to his home computer, while Tant cleared the remaining spawns. At the beginning of the third week, he ran into a treasure map, gathered several hives, and a consul 4. (+ a 3 was found on a spawn along the way). By the end of the third week, he had 700+ skeletons + a stack of vivs (20+) and angels, good stats for both necromancers, +10 armor, expert earth and air magic for both. He could attack with either one, and he needed control. On the 4th week, the guild master gave teleportation during the rebuilds, and in one of the utopias, he found a level 5 cloak of заклов. He saw that the opponent was stuck in his treasure map with all his heroes, and in a couple of days, he took both castles and attacked the returning Tazar. GG. Thanks for the game!