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There was something similar to what Reven linked, a lighter version. The enemy (a monk) throws amulets. I see that creatures will hatch from them on the next turn. Even without considering the damage, I deploy two Yurks and attack the monk. The monk has 6 hit points left; on the next turn, two tigers and a bird hatch from the amulets. The Yurks dutifully deal 6 damage, equivalent to three followers, and the monk dies.