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#1411
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Gameplay is f*cking aggro cancer
Well, such decks probably exist in every CCG. In Hearthstone – Dashas and aggro-vampires, in Star Crusade – face-hogs and buff-hierarchs. As always, there will be those who enjoy playing them.
Deck building has no sense
I don’t know, I don’t know. Of course, it’s hard to come up with something stronger than aggro-shaman, but in terms of fun decks and interesting, significant changes in top-tier decks, something new appears constantly. The same token/Malygos druid, which was a strong archetype for a long time, was created only a couple of months after the expansion.
Niche decks
Are niche decks like highly specialized ones? So, what makes Frizzlemage not a niche deck? It crushes certain archetypes, but gets crushed by others.
just one playable archetype per class
Control, C’Thun, tempo, dragon, OTK, face, and patron/fatigue warriors from the time of Old Gods are laughing at this statement. Although now the diversity within the class is small, I agree.
art is childish
boring filler cards
Well, I’ll agree with these two points. Although I’ve gotten used to the art design and perceive it as part of the game’s atmosphere, the dull cards that were intended to be unplayable (as Brode said directly) annoy me a little.
I'm too f*cking old
To sell my soul