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UNIT - Creature Balance + Visual Changes

#210
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Valera12
can you change the trapper to give him a bow and arrows instead of a trap, and make a shooting animation?
All the necessary animations for shooting are already provided for the trapper – for obvious reasons (they sit in towers); all you have to do is set the number of shots. Giving units foreign models, animations, and the like is a dead end. I remember trying to give crossbowmen an arc shot – the result was disastrous: the game crashed when it was used. Although, that's probably a different story.
I'm also interested in whether there are plans to adjust secondary skills and abilities in this mod. In particular, I'm interested in the "Banish" ability – I would like to restore its old, good percentage damage, but I don't know if it will be enough to just copy the text file from the vanilla version or if something more is needed.