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#64
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Svercha;97320
I completely agree!!! But I would also add that the lizards are terrible archers: they shoot once, dealing little damage.
Sveta, as written in post #54 ;)

Added 3 minutes ago
Ley;97389
Well, that's really cool! But you described the increase in detail, but you didn't say anything about the stats, why is that? And I'll tell you: create a map in the editor and check it - 100 "Great" Elves laid down their bows before 25 upgraded Cyclops. If you decide to calculate, then keep this in mind: one Elf deals 1 DAMAGE to a Cyclops!!! And the Cyclops, in turn, deals 13-16 (all, of course, with parameters 0 0 0 0). Yes, and I forgot to say: the "Great" Elves went first. I sometimes like to argue, but this is a different case... The parameters of the "Great" Elves are - attack 9, defense 5, health 15; Cyclops - attack 17, defense 13, health 70. Think for yourself - you can gather 100 "Great" Elves faster than in 7 populations, and 25 Cyclops in just over six. Any more questions?
What questions could there be? I made a map: 100 Elves against 25 Cyclops. And there are still 20 Elves left ;) And, believe me, in a real map, there will be more than 100 Elves against 25 Cyclops. Of course, the parameters are smaller, so what?
one Elf deals 1 DAMAGE to a Cyclops!!!
and 100 Elves with two shots (one turn) will take down 5-6 Cyclops.

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