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just with penalties without the necessary skill (although what skill does she need?)
A one-handed club is a one-handed weapon. A two-handed club is a two-handed weapon. A long and narrow club is a polearm.

However, if you simply want a character with high wisdom, it might make more sense to create a character from the Haven faction. But they have their own nuances in terms of gameplay.

Added after 4 minutes
the plan is that an ally with charisma will do some damage.
Have you seen what kind of allies Mentu generated? A mage with 0 will, 10 HP, and half of his experience points invested in a third-level trading skill.

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