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In version 1.0, there are limitations on gold and units in the home city, as well as in the nearest Elven city and fortress. The Druids, with their "green magic," start to become a problem after capturing the first Elven city...
I probably captured the first city faster than my friend. I tried to do it as quickly as possible to have time to rebuild it. That's why I didn't feel the shortage of money. And after capturing the nearest Elven city last time, the mission ended because I left it for last.
In 1.5, we decided to activate the Druids from the very beginning.